Some examples to get you started with Patterning. You can try them yourself by copying the code below each example and pasting it into the Rose Engine editor.

Basic Polygon


(poly 0 0 0.7 5
   {:stroke (p-color 0 255 0),
    :fill (p-color 150 150 255), 
    :stroke-weight 4})

Five red triangles in a ring

Note the definition of style. A style is represented as a mapping with keyword keys. For example :

{:stroke (p-color 255 100 100) :stroke-weight 2 }

Commonly used entries are :stroke, :stroke-weight and :fill. :stroke and :fill are colours defined with (p-color r g b).

Now let's make a simple pattern.

(def triangles (clock-rotate 5 (poly 0.5 0.5 0.3 3 {:stroke (p-color 255 100 100) :stroke-weight 2 }) ) )

poly creates a regular polygon. Its arguments are x-centre, y-centre, radius, number-of-sides and, optionally, style.

clock-rotate is a Layout, a function which takes an existing pattern and returns a new one.

In this case, clock-rotate takes a number, n, and a pattern, and makes the new pattern by rotating n copies of the input around the centre point.


(clock-rotate
 5
 (poly
  0.5 
  0.5 
  0.3 
  3 
  {:stroke (p-color 255 100 100), :stroke-weight 2}))

Stack the five triangles on a blue pentagon


(stack
 (poly 0 0 0.7 5 {:stroke (p-color 0 0 255), :stroke-weight 2})
 (clock-rotate
  5
  (poly
   0.5 
   0.5 
   0.3 
   3 
   {:stroke (p-color 255 100 100), :stroke-weight 2})))


Let's make some grids of these

Note that grid-layout takes a list of the patterns we want to lay out on it.

Here we just use (repeat pattern) to make an infinite lazy list of them.

(grid-layout 8 (repeat a-pat))

(grid-layout
 6
 (repeat
  (stack
   (poly 0 0 0.7 5 {:stroke (p-color 0 0 255), :stroke-weight 2})
   (clock-rotate
    5
    (poly
     0.5
     0.5 
     0.3 
     3 
     {:stroke (p-color 255 100 100), :stroke-weight 2})))))


Chequered Grid

Not massively exciting, instead let's do a chequered pattern.

The checked-layout takes two streams of patterns and interpolates between them when laying on a grid

(checked-layout 8 (repeat pentagon) (repeat triangles))

(let
 [triangles
  (clock-rotate
   5
   (poly
    0.5
    0.5
    0.3
    3
    {:stroke (p-color 255 100 100), :stroke-weight 2}))
  pentagon
  (poly 0 0 0.7 5 {:stroke (p-color 0 0 255), :stroke-weight 2})]
 (checked-layout 6 (repeat pentagon) (repeat triangles)))

A Drunk Line

OK. change of direction, a ''drunkards walk'' is a series of points each of which is a move in a random direction from the previous one.

Patterning has a function for that, drunk-line, which takes a number of steps, a step-length and an option style

(drunk-line 10 0.1 {:stroke (p-color 100 255 100) :stroke-weight 3})

(drunk-line
 10 
 0.1 
 {:stroke (p-color 100 255 100), :stroke-weight 3})

Why do we want a random wiggle? Well, they look ''a lot'' cooler when we do some more things to them.

Like clock-rotate them

(clock-rotate 12 (drunk-line 10 0.1 {:stroke (p-color 100 255 100) :stroke-weight 3}) )

(clock-rotate
 12
 (drunk-line
  10 
  0.1 
  {:stroke (p-color 100 255 100), :stroke-weight 3}))


Or mirror them

(four-mirror (drunk-line 10 0.1 {:stroke (p-color 100 255 100) :stroke-weight 3}))

(four-mirror
 (drunk-line
  10 
  0.1 
  {:stroke (p-color 100 255 100), :stroke-weight 3}))


Or both.


(->>
 (drunk-line
  10
  0.1
  {:stroke (p-color 100 255 100), :stroke-weight 3})
 (four-mirror) 
 (clock-rotate 12))

And did you want that mixed with our other shapes?


(let
 [dline
  (drunk-line
   10
   0.1
   {:stroke (p-color 100 255 100), :stroke-weight 3})
  triangles
  (clock-rotate
   5
   (poly
    0.5
    0.5
    0.3
    3
    {:stroke (p-color 255 100 100), :stroke-weight 2}))]
 (->>
  (stack dline (scale 0.4 triangles))
  (four-mirror) 
  (clock-rotate 5)))

And perhaps on a staggered grid? The half-drop-grid-layout gives us that.


(let
 [dline
  (drunk-line
   10
   0.1
   {:stroke (p-color 100 255 100), :stroke-weight 2})
  triangles
  (clock-rotate
   5
   (poly
    0.5
    0.5
    0.3
    3
    {:stroke (p-color 255 100 100), :stroke-weight 1}))]
 (->>
  (stack dline (scale 0.4 triangles))
  (four-mirror)
  (clock-rotate 5) 
  repeat 
  (half-drop-grid-layout 3)))

Maybe bring back a bit of blue, every other.



(let
 [dline
  (drunk-line
   10
   0.1
   {:stroke (p-color 100 255 100), :stroke-weight 2})
  triangles
  (clock-rotate
   5
   (poly
    0.5
    0.5
    0.3
    3
    {:stroke (p-color 255 100 100), :stroke-weight 1}))
  pentagon
  (poly
   0
   0
   0.7
   5
   {:stroke (p-color 0 0 255),
    :fill (p-color 100 100 255 100),
    :stroke-weight 1})]
 (->>
  (stack dline (scale 0.4 triangles))
  (four-mirror)
  (clock-rotate 5)
  ((fn* [p1__43559#] (cycle [pentagon p1__43559#])))
  (half-drop-grid-layout 6)))

Continue to Tutorial Part 2

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